First off.. my last journal was made when I was really down so don't take it too seriously. Feeling a bit better today so wall of text time.
Cleaned out all my old deviations that I didn't like (around 30 or so I think) so don't be surprised that something you favourite'd or whatnot is gone. I've decided to try and get back into drawing PPC characters so if I manage to succeed drawing any new ones I will submit those since the game hasn't had a character added to it for around half a year and 3.7 is due.
A brief list of things to come in PPC is below:
GAME
- Added a difficulty select for the AI. (Easy, Normal, Core)
- Added a garbage limit of 14,400,000.
- Added an edit rules screen.
- Added Colour Battle mode.
- Added margin time.
- Added Piko Fever mode.
- Added Piko Puyo mode.
- Added sound effects to colour battle and excavation.
- Added the netplay framework.
- Balanced the scoresheets.
- Fixed a bug with restarting the match with endless fever.
- Fixed the GeForce graphics corruption bug.
- Reverted the texture loader back to its original form due to no benefits.
EASYXSCRIPT
- Added to the game.AICore collection:
> difficulty (1 = easy, 2 = normal, 3 = core)
On a lightly different note, one of my closest friends requested a very strange but fun project - if you had heard of the game Borderlands (which most of you probably
haven't), we are going to design and build a computer case completely themed on it. I get to do the drawing side of it :3 If the concept artwork goes will I might submit it here and eventually photos when it gets built.
Last but not least, games.

Got 4 badges now on Platinum, playing through it has been really fun so far - nice changes to the story, GUI etc. Looking forward to the later parts though :3 (no spoiling please!). Also been playing MS still during some weekends/evenings, nearly level 160 D; just 2 levels and 30% to go before I probably never train again.
~Sophie